AI Insights · Timothy · October 2021
Top 5 Solitaire Games in South America - Q3 2021 Performance
In Q3 2021, the top 5 solitaire games in South America showed varied performance trends in weekly downloads, revenue, and active users, with data sourced from Sensor Tower.
During Q3 2021, the top 5 solitaire games in South America displayed diverse trends in their weekly downloads, revenue, and active user metrics. The data, sourced from Sensor Tower, provides a detailed look at the performance of these popular apps.
Solitaire Grand Harvest from Supertreat showed a consistent weekly revenue, peaking at around $23K in early August and maintaining an average of approximately $21K-$23K throughout the quarter. Weekly downloads for the app saw significant peaks, particularly in mid-July with 155K and late September reaching 103K. Active users also saw a steady increase, starting from 400K in late June and reaching up to 517K in mid-July.
Solitaire Cruise Tripeaks Game by Samfinaco LLC experienced a decline in weekly revenue from $20.5K in early July to about $7.7K by the end of September. Weekly downloads followed a similar trend, starting at 22.9K in early July and dropping to 11.3K by the end of September. However, active users showed a slight recovery towards the end of the quarter, increasing from 18.1K in late August to 26.5K by late September.
King's Pyramid Solitaire Saga had relatively stable weekly revenue, hovering around $2.8K-$3.4K throughout the quarter. Downloads saw a notable spike in early August at 4.8K, though the numbers generally remained below 2K for most weeks. Active users peaked at 8.8K in mid-August before stabilizing around 6.8K by the end of September.
Tiki Solitaire TriPeaks from Scopely, Inc. maintained a steady weekly revenue, averaging around $1.5K-$1.9K throughout Q3. Download numbers were relatively low but consistent, staying around the 400-500 mark each week. Active users remained stable as well, hovering around 5K-5.5K throughout the quarter.
Finally, Solitaire Showtime from Jam City, Inc. saw a varied performance. Weekly revenue peaked at about $986 in early September. Weekly downloads showed significant fluctuations, with a notable spike to 6.7K in mid-September. Active users increased dramatically from 10.5K in late June to over 21K by mid-September.
For more detailed insights and data on the performance of these games, visit Sensor Tower.